Its versatile nature allows it to have quick and clean clear, high single-target damage, and even a touch of defensive strength with the innate slow it provides. [3.13] Caustic Arrow / Toxic Rain Mines Trickster - From 40c to 100ex / All content viable Shadow - Mainskill: Toxic Rain - created by kucjlopo2d Silverbranch is an excellent leveling unique if you’re looking for one to use, and the upgraded version Silverbough can even be alright in the endgame, if you can get one with 5 or 6-linked sockets. Instead, I bought much cheaper six socketed kintsugis and double corrupted them for good implicits. Pods can stack, so area of effect is somewhat important. Welcome to our list of Shadow builds for the Ritual league of Path of Exile (3.13). Details about ASD - 104 Toxic Turbulence Acropora - Aqua SD Live Coral Frag. Search for keyword or character class (Marauder, Duelist, Ranger, Shadow, Witch, Templar, Scion) and find the information you need for your build. Other Tree Changes: - A Thread of Hope unique jewel with a very large radius has been added. More detail on the ascendancy choices can be found on the Passive Tree page, along with pantheon choices. On kill effects generally don’t work with mines, however there is a little strange quirk here – damage over time kills are always attributed to the player, so despite the Toxic Rain kills being mine kills they still get attributed to you. This is a massive DPS loss, and means that you need to accurately time your detonations in order to properly output good DPS, rather than mediocre or low DPS. It’s even better if you can get these links into a Bow with “+1 to Socketed Bow Gems”, as this will provide a significant damage boost. I started this league with a Caustic Arrow / Toxic Rain Trickster Miner build as my initial SSF farmer, and it was one of the best starters I’ve ever used. Details on the Ascendancy page. Thank you for watching, the support is always appreciated. Link: https://pathofbuilding.communityIf you'd like to support the channel further: https://www.patreon.com/EsoroGuides Build Shortcuts: Introduction:00:00 – Gameplay Trailer 02:15 – Introduction 02:38 – Clear Speed 02:46 – Single Target 03:00 – Survivability/Hardcore Viability 03:56 – Expense/League Starter \u0026 SSF Viability 04:25 – Path of Building \u0026 Future UpdatesBuild Basics:04:50 – Build Overview \u0026 Endgame Tree04:55 – Offensive Basics06:18 – Defensive Basics06:58 – Utility Basics07:13 – Ascendancy 09:13 – Bandits 09:23 – Pantheon Skills and Links: 10:14 – Toxic Rain12:13 – Auras 12:34 – Mana Sustain Discussion14:13 – Additional Mana Solutions 14:55 – Wither Totem 15:36 – CWDT 16:33 – Movement \u0026 UtilityStrategy and Leveling:18:00 – Mapping Strategy 18:36 – Bossing Strategy 19:41 – Keybinds19:58 – Leveling Gems 20:41 – Leveling Gear21:33 – Relevant Map ModifiersGearing Up: 22:19 – Weapon23:03 – Budget Weapons24:03 – Quiver24:14 – Helmet 25:13 – Helmet Enchantments 25:25 – Body Armour 26:01 – Gloves 26:12 – Boots 26:35 – Boot Enchantments 26:38 – Amulet 27:00 – Anointments27:14 – Rings 27:46 – Belt 27:58 – Flasks 29:25 – Cluster Jewels30:05 – Other Jewels Wrapping Up:30:25 – MTX/Music 30:33 – CreditsBuild Updates:NEW 3.13 CHANGES: - Trickster saw some nerfs this league. Still worthwhile for the clear, though, I’d say. It would be difficult to explain the means by which I judge the timing through text, so I’ve put together a short video to demonstrate and explain the functionality in practice. this one just really feels smooth to play and impactful especially when you get the det chain just right (if you even hang around to see the hp bar drop that is) many thanks for sharing it :)), Edited by POEisBae What is your reason for deleting this comment? ((After going back and being less blind I have read in the guide about additional arrows, if i have 3 ascensions on the build would the extra arrow be worth it or should I only bother once the 4th ascension is acquired?)) This really only provides some minor stats from the small travel node and a Hinder, but it is the most useful option from Uber lab. Consider subscribing for more content just like this! The basic behavior of a Toxic Rain shot is as follows – you fire arrows into the air which, on landing, spawn a pod which clutches at all nearby enemies with deadly vines. $15.50 + shipping. What’s the point of playing saboteur when you can play trickster and scale the dot even higher and get ghost shrouds. They also gain added layers of defense to their evasion and energy shield. While your upfront DPS may seem a little bit low, Toxic Rain is a perfect Skill for applying multiple Poison stacks. If you have any other questions about leveling or the build in general, feel free to ask, either here or on my stream ! Secondly, the vines’ reach is improved with AoE scaling, meaning that we can get vines from multiple pods to grasp the same enemy if we scale enough area of effect – thus making AoE a single-target scaler. The tree you have by early mapping should look something like this. The first major Hotfix for Ritual has been released by GGG in a restartless patch! One thing worth mentioning is that Path of Building does not seem to understand that mines don’t care about attack speed, so it judges DPS as if our attack speed mattered. For single-target, however, they are only relevant if you can get quite a bit of AOE, so you might not feel a dps increase. He can deal strong critical strikes with weapons or spells. Do remember that the Toxic Rain needs to be in the bow, though. One thing worth mentioning, however, before you commit to putting this build together or even reading much further into the guide – you will need to learn to curb your reflex to spam the Detonate Mines key, as given we use Blastchain Mine Support and cannot use High-Impact Mine Support, spamming Detonate will cost you a lot of damage. With 3.13 saboteur nerfs, why do you consider Demolitions Specialist as a better option over taking two small ascendancy points (trap and mine damage)? Thanks. Toxic Rain mines are auto-targeting, and have a significantly long range, so the ideal playstyle for clearing trash while mapping involves generally throwing the mines at your feet or just ahead of you and detonating as you go, allowing the mines to … Toxic Rain mines are auto-targeting, and have a significantly long range, so the ideal playstyle for clearing trash while mapping involves generally throwing the mines at your feet or just ahead of you and detonating as you go, allowing the mines to target packs for you so you can focus on dodging and pathing. Seller 100% positive. The spores are mainly spread by water, wind and wind-blown rain. As far as strengths and weaknesses, I wouldn’t say this character has any defined weaknesses, but rather that it is fairly strong across the board without being exceptional in any one area. Devastate high tier maps and endgame bosses with this versatile archer! Enjoy the guide! Fairly popular among mine builds is the practice of binding your Detonate key to left click, but that is something I do not recommend here. I’m Octavian, I’ve been playing Path of Exile since Warbands league (back in 2015) with more than 11,000 hours logged so far and I’ve jumped around to pretty much every game-mode the game offers. The build’s itemization is covered in depth on the gear page. The changes in Ritual 3.13 have nerfed this build somewhat, and have lead to Trickster being a very competitive option. No uniques required, can be done in SSF and on a budget. If you just want a quick cheat sheet to look over though, I suggest glancing through this image gallery which has references for low budget, big budget, and massive budget versions of gear in each item slot. SC trade, HC trade and Solo Self-found both SC and HC – I generally try to make builds that have well-rounded options for approaching the game from any of these angles, but my preference for tankier, higher single-target builds does shine through in what I make. The gear in this PoB is fairly generic stand-in gear, and can be swapped around between many of the options provided later on in this guide, but you can use it as a pretty standard measuring stick to judge your choices against should you want to edit anything – and please, feel free to do so! ASD - 108 Gold Miner Acropora - Aqua SD Live Coral Frag. ASD - 104 Toxic Turbulence Acropora - Aqua SD Live Coral Frag ... Live RNF Purple Rain Acropora SPS Coral Frag (Saltwater) $59.95 + shipping. Thanks for reading the guide, I hope you crush your foes under the smothering weight of a thousand grasping vines. Adding a Thread of Hope with a very large radius to pick up crucial nodes.Main Harvest Changes: - Many chaos nodes on the skill tree \u0026 in cluster jewels have been altered. Toxic Rain Mines Saboteur Build Guide (PoE Ritual 3.13), Toxic Rain Mines Saboteur Passive Skill Tree & Gem Links, Toxic Rain Mines Saboteur Ascendancy, Bandits, and Pantheon Powers, Toxic Rain Mines Saboteur Gear, Jewels, & Flasks. Those would be my priorities. Use this drop-down menu to access different variants of the passive tree depending on what you’re after. Run an Anomalous CWDT to maximize this. The Shadow's Ascendancy classes are Assassin, Saboteur, and Trickster. This is where it’s worth getting into how Blastchain Mine Support works – this skill gem is the support gem used to turn Toxic Rain into a mine skill in the first place, and it also determines the optimal playstyle for single-target ramping damage. One of the rather nice things about Toxic Rain mines is how early you can begin using it – while you’ll want to start with Caustic Arrow linked to Lesser Poison Support and Mirage Archer Support early on, keep an eye out for items with Blue-Green-Green sockets linked, as at level 12 you’ll be able to swap into Toxic Rain, Blastchain Mine Support, and Swift Assembly Support. I really want to try it. For single target, Ball Lightning mines will beat it by a bit, for clear Icicle Mine or Arc mines can equal or surpass it – but as an all around package, I wouldn’t say anything really beats Toxic Rain mines, in my view. Withering applies additional debuffs is also really really solid. This sequencing is really only relevant against bosses and perhaps particularly tough rare monsters, but the DPS increase is substantial enough that it is worth learning the technique. Losing a bit of movement speed, spell dodge chance and damage over time. 3 Toxic Rain Miner Trickster. Generally, however, it is used in a ‘self-attack’ setup, for lack of a better term, perhaps alongside Mirage Archer Support for a bit of extra coverage and automation. Using a Quill Rain is literally worse than using the starting bow from Twilight Strand that Ranger gets, do not use it – at least not with mines. The class also possesses other utility bonuses like blind synergy, area of effect bonuses, regeneration and ailment immunities. Just wanna say thank you, this guide is so well put together. Lastly, additional arrows means additional pods, which means additional vines – however, this last one does have a caveat. Made a few more changes to the build, now farms awakener 8 without any issue (other than my own horrible misplays). Wither totem is already hindering enemies. Hello nice guide here, i was just wondering. - Expanded our second cluster jewel setup to include additional medium and small cluster jewels. I’ve also provided a “visual tutorial” (below) on how to swap between different passive trees within Path of Building, so you can check out the HC, SC, and leveling versions of the build’s passive trees. The Saboteur specializes in traps and mines to greatly enhance their utility. As you get more arrows, they get spread further away from the center, meaning to actually use the extra pods for single target scaling you need a fairly monstrous amount of AoE. The 3.13.0 expansion, the Echoes of the Atlas, launches in less than a day! PS This is my favourite miner variant so far and i’ve experimented with a fair few. A collection of the best builds and guides for the online action role-playing game Path of Exile - Echoes of the Atlas! Mines essentially allow you to short-circuit the requirement for attack speed entirely, replacing it with Mine Throwing Speed, which is innately quite quick – and also allow you to pre-stack your damage, causing massive amounts of pods in a short time and allowing for intense overlapping damage. Toxic Rain needs to be linked to Blastchain Mine Support in order to be usable as a mine skill in the first place, so those links are always core. This is an Icicle mine build that let's you melt down everything from a safe distance. - Swapped in alternative quality gems for Toxic Rain and Dash. The spore pods explode after a delay, releasing toxic ground that deals chaos damage over time and slows enemy movement speed . Arc/Ice Spear Mines Build POE 3.8 Blight Our Ascendancy, Bandit, and Pantheon Power page goes into detail about all the choices you need to make in these regards. That said, the changes to the Saboteur version are relatively minimal, with a swap from Explosives Expert to Demolitions Specialist being all that changes. Other than that, nothing really requires changing, as the buff to Bomb Specialist means that AoE at high Blastchain Sequences is almost the same as before. Another couple of mechanics worth briefly touching on specific to the scaling of Toxic Rain are the potency of Area of Effect, Duration, and projectile count on single-target damage. Early tools that help with boss DPS include a self-cast Despair and Withering Step linked to Second Wind Support in order to apply wither stacks. Check out our top recommended league starters for PoE's 3.13 Ritual league. In addition to the current page, which presents general information about the build and also contains a Leveling and FAQ section, we have the following pages: Hi! Toxic Rain M d Y W v (6L) - 54.9k total DPS | 4.22k poison DPS | 334 poison dmg | 1.28k total dmg | 40 ignite DPS | 38.7k skill DoT DPS 12.64 Mines/sec Config: Shaper, Wither (15) Path of Building | Feedback | This reply updates automatically. Toxic Rain: Toxic Rain shoots out a base 5 arrows (pods). - No Witnesses has been picked up. Path of Exile Builds or POE Builds indexes builds from the web and provides structured build data and resources for Ssf builds. The Shadow is proficient with Dexterity and Intelligence skills, and fights with daggers and claws. so if you want to play some unorthodox way to utilize toxic rain, snake chaos damage and all this stuff definitely try out the toxic rain miner is worth. - Many Cluster Jewel notables have been swapped around and optimized. I’ve edited a Bismuth Flask to simulate the attack speed our Mine Throwing Speed would be roughly equivalent to. Focus on getting Life rolls on gear wherever possible, prioritize movement speed on your boots (if you can get a Wanderlust, all the better) and try your best to cap your elemental resistances, particularly as you reach past Act 5. This build guide is split over multiple pages, both to prevent it from getting too long, as well as to help you better find the information you are looking for. This character is likely one of the strongest league-start builds I’ve got in my arsenal, since as far as requirements to get it off the ground all you really need is a handful of solid generic Rare items and a 6-linked bow with “+2 to Level of Socketed Bow Gems”, which is extremely easy to farm yourself or buy your way into early on in a trade league, as I’ll detail later.